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commissies:gamescom:manual_ff [2009/03/09 00:50]
willem
commissies:gamescom:manual_ff [2009/03/09 01:13] (current)
willem
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 Below you'll find a install manual for the Halflife2:​Source Mod [[http://​www.fortress-forever.com|Fortress Forever]]. \\  Below you'll find a install manual for the Halflife2:​Source Mod [[http://​www.fortress-forever.com|Fortress Forever]]. \\ 
 Before we begin I'd like to give a large shout to the following people for helping me maintain my servers and supply me with a large quantity of support: Before we begin I'd like to give a large shout to the following people for helping me maintain my servers and supply me with a large quantity of support:
-  - Bully (fellow admin) +  - [[http://​gs2.snt.utwente.nl/​stats/​hlstats.php?​mode=playerinfo&​player=47|Bully]] (fellow admin) 
-  - Psychonic (hlstatsx author ​([[http://​gs2.snt.utwente.nl/​stats/​|stats page]])) +  - Psychonic ([[http://​www.hlxcommunity.com/​forums/​|hlstatsx]] author
-  - hlstriker ​(flagassist author (FF plugin))+  - [[http://​gs2.snt.utwente.nl/​stats/​hlstats.php?​mode=playerinfo&​player=1944|hlstriker]] (flagassist author (FF plugin)) 
 +For those who wish to see a bit more about my servers, feel free to visit the next urls: 
 +  * http://​ff1.snt.utwente.nl/​bans - Server synchronised ban & adminlist (also shows current amount of players and score). 
 +  * http://​gs2.snt.utwente.nl/​stats - Server stats. 
 ==== 1.1. Requirements:​ ==== ==== 1.1. Requirements:​ ====
   * linux hlds tool ([[http://​storefront.steampowered.com/​download/​hldsupdatetool.bin|download link]])   * linux hlds tool ([[http://​storefront.steampowered.com/​download/​hldsupdatetool.bin|download link]])
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   cd ~/install   cd ~/install
   mv FortressForever ~/​servers/​manual/​   mv FortressForever ~/​servers/​manual/​
-Congrats! You have no installed a Fortress-Forever server!+Congrats! You have now installed a Fortress-Forever server! 
 + 
 +==== 1.5. Configuring the server ==== 
 +Last but not less important: Configuration of your servers! \\  
 +\\  
 +In order to get your server to run, with a custom hostname for example or a maplist you prefer, you wil need to edit several files. \\  
 +Below is a short list of files you can edit (and an explanation of what it might hold): 
 +  * /​home/<​user>/​servers/<​servername/​FortressForever/​cfg/​server.cfg - Server configuration variables (like sv_hostname,​ rcon_password,​ class limits). 
 +  * /​home/<​user>/​servers/<​servername/​FortressForever/​maplist.txt - Server maprotation file with names of the maps it's running.
  
 ===== 2. Running multiple servers===== ===== 2. Running multiple servers=====
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   * Optional: ​   * Optional: ​
     * Bash scripting knowledge (for creating startup scripts)     * Bash scripting knowledge (for creating startup scripts)
-    * Extra spare time!+    * Cookies, chips, pizza (any junkfood will do!)
     * Coffee also helps!     * Coffee also helps!
  
 ==== 2.2. Setting up multiple severs ==== ==== 2.2. Setting up multiple severs ====
-There are several ways for hosting multiple Fortress-Forever (FF) servers on one machine. Since harddisk space isn't really an issue anymore these days, I've decided to install FF into one directory and clone that directory, naming the directories like the servers are. Currently my online servers are the following:+There are several ways for hosting multiple Fortress-Forever (FF) servers on one machine. Since harddisk space isn't really an issue anymore these days, I've decided to install FF into one directory and clone that directory, naming the directories like the servers are. \\  
 +\\  
 +Currently my online servers are the following:
   #FF.SNT @ quakenet - #1 2fort & well - 2.3 EU   #FF.SNT @ quakenet - #1 2fort & well - 2.3 EU
   #FF.SNT @ quakenet - #2 Concmaps - 2.3 EU   #FF.SNT @ quakenet - #2 Concmaps - 2.3 EU
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   #FF.SNT @ quakenet - #4 The Collapsed Dungeon - 2.3   #FF.SNT @ quakenet - #4 The Collapsed Dungeon - 2.3
   #FF.SNT @ quakenet - #5 Snipers! - 2.3 EU   #FF.SNT @ quakenet - #5 Snipers! - 2.3 EU
-These servers are spread amongs 2 pretty hardcore ​servers. My first server ​hosts 3 of them, called "​2fortwell",​ "​concmaps"​ and "​dungeon"​.+These servers are spread amongs 2 pretty hardcore ​machines. My first machine ​hosts 3 of them, called "​2fortwell",​ "​concmaps"​ and "​dungeon"​.
 The 3 servers all have their own /​home/<​user>/​servers/<​servername>​ directories. \\  The 3 servers all have their own /​home/<​user>/​servers/<​servername>​ directories. \\ 
 \\  \\ 
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 I'm keeping bash scripts for each server in the "​servers"​ directory. The bash scripts are named "​serv_<​servername>"​ and each have been given the execute flag (+x) to run. \\  I'm keeping bash scripts for each server in the "​servers"​ directory. The bash scripts are named "​serv_<​servername>"​ and each have been given the execute flag (+x) to run. \\ 
 An example of the bash script that's keeping my first "​2fortwell"​ server up: An example of the bash script that's keeping my first "​2fortwell"​ server up:
-  manual@manual.localhost.lan:​~/​servers#​ cat serv_1ff.sh+  manual@manual.localhost.lan:​~/​servers#​ cat serv_2fortwell.sh
   #!/bin/bash   #!/bin/bash
   #   #
commissies/gamescom/manual_ff.1236559820.txt.gz · Last modified: 2009/03/09 00:50 by willem
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