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| commissies:gamescom:manual_ff [2009/03/09 00:23] – Aangepast: punt 3 en 4 toegevoegd + iets andere indeling willem | commissies:gamescom:manual_ff [2009/03/09 01:13] (current) – willem | ||
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| ====== Fortress-Forever ====== | ====== Fortress-Forever ====== | ||
| + | Fortress Forever is a **FREE** online, multiplayer, | ||
| + | The project' | ||
| Line 6: | Line 8: | ||
| Below you'll find a install manual for the Halflife2: | Below you'll find a install manual for the Halflife2: | ||
| Before we begin I'd like to give a large shout to the following people for helping me maintain my servers and supply me with a large quantity of support: | Before we begin I'd like to give a large shout to the following people for helping me maintain my servers and supply me with a large quantity of support: | ||
| - | - Bully (fellow admin) | + | - [[http:// |
| - | - Psychonic (hlstatsx author | + | - Psychonic ([[http:// |
| - | - hlstriker | + | - [[http:// |
| + | For those who wish to see a bit more about my servers, feel free to visit the next urls: | ||
| + | * http:// | ||
| + | * http:// | ||
| ==== 1.1. Requirements: | ==== 1.1. Requirements: | ||
| * linux hlds tool ([[http:// | * linux hlds tool ([[http:// | ||
| - | * linux ssh client ([[ftp:// | + | * windows |
| * linux editor (vi, vim, joe, nano) | * linux editor (vi, vim, joe, nano) | ||
| - | * linux screen ([[http:// | ||
| * linux wget (command for getting files) | * linux wget (command for getting files) | ||
| * FortressForever host files | * FortressForever host files | ||
| - FF version 2.2 full ([[ftp:// | - FF version 2.2 full ([[ftp:// | ||
| - FF version 2.2 to 2.3 update ([[ftp:// | - FF version 2.2 to 2.3 update ([[ftp:// | ||
| - | * Optional: | ||
| - | * Bash scripting knowledge (for creating startup scripts) | ||
| ==== 1.2. Setting up all files ==== | ==== 1.2. Setting up all files ==== | ||
| Line 73: | Line 76: | ||
| cd ~/install | cd ~/install | ||
| mv FortressForever ~/ | mv FortressForever ~/ | ||
| - | Congrats! You have no installed a Fortress-Forever server! | + | Congrats! You have now installed a Fortress-Forever server! |
| - | ===== 2. Running ===== | + | |
| + | ==== 1.5. Configuring the server ==== | ||
| + | Last but not less important: Configuration of your servers! \\ | ||
| + | \\ | ||
| + | In order to get your server to run, with a custom hostname for example or a maplist you prefer, you wil need to edit several files. \\ | ||
| + | Below is a short list of files you can edit (and an explanation of what it might hold): | ||
| + | * / | ||
| + | * / | ||
| + | ===== 2. Running multiple servers===== | ||
| + | Below you'll find the things I do when hosting multiple servers. \\ | ||
| + | This ofcource doesn' | ||
| + | |||
| + | ==== 2.1. Requirements ==== | ||
| + | * linux screen ([[http:// | ||
| + | * Optional: | ||
| + | * Bash scripting knowledge (for creating startup scripts) | ||
| + | * Cookies, chips, pizza (any junkfood will do!) | ||
| + | * Coffee also helps! | ||
| + | |||
| + | ==== 2.2. Setting up multiple severs ==== | ||
| + | There are several ways for hosting multiple Fortress-Forever (FF) servers on one machine. Since harddisk space isn't really an issue anymore these days, I've decided to install FF into one directory and clone that directory, naming the directories like the servers are. \\ | ||
| + | \\ | ||
| + | Currently my online servers are the following: | ||
| + | #FF.SNT @ quakenet - #1 2fort & well - 2.3 EU | ||
| + | #FF.SNT @ quakenet - #2 Concmaps - 2.3 EU | ||
| + | #FF.SNT @ quakenet - #3 AvD + hunted - 2.3 EU | ||
| + | #FF.SNT @ quakenet - #4 The Collapsed Dungeon - 2.3 | ||
| + | #FF.SNT @ quakenet - #5 Snipers! - 2.3 EU | ||
| + | These servers are spread amongs 2 pretty hardcore machines. My first machine hosts 3 of them, called " | ||
| + | The 3 servers all have their own / | ||
| + | \\ | ||
| + | In order to keep them all up and running I'm using bash scripts. Bash scripts are tiny files which hold custom variables (defined by myself) to easilly start the server in a linux screen (more info above, at requirements). The reason I'm hosting them in a screen, and not as something that runs on the background (done when you use a " | ||
| + | &" after the command), is I'd like to see what's going on at the console of the game (for errors and such). \\ | ||
| + | \\ | ||
| + | I'm keeping bash scripts for each server in the " | ||
| + | An example of the bash script that's keeping my first " | ||
| + | manual@manual.localhost.lan: | ||
| + | #!/bin/bash | ||
| + | # | ||
| + | # | ||
| + | mpl=23 | ||
| + | ip=130.89.149.201 | ||
| + | tickrate=66 | ||
| + | port=27015 | ||
| + | screenname=FF_2fortwell | ||
| + | map=ff_2fort | ||
| + | | ||
| + | cd 2fortwell | ||
| + | screen -dmS $screenname ./srcds_run -game FortressForever +ip $ip -port $port -tickrate $tickrate -autoupdate -maxplayers $mpl +exec server.cfg +map $map +log on | ||
| + | |||
| + | If I wish to have a look on the servers console I can recall that screen by typing: " | ||
| + | \\ | ||
| + | Hope this helps anyone out a bit who wishes to host multiple servers on their machine :) \\ | ||
| + | You can always poke me (Rawh) on irc (irc.quakenet.org, | ||
| + | \\ | ||
| + | -- Rawh out | ||