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commissies:gamescom:manual_ff [2009/03/09 00:07] willem Aangepast: punt 2 verder ingevuld |
commissies:gamescom:manual_ff [2009/03/09 01:13] (current) willem |
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- | ====== Fortress-Forever serverhost manual (linux) ====== | + | ====== Fortress-Forever ====== |
+ | Fortress Forever is a **FREE** online, multiplayer, class-based mod for the Half-Life 2 PC game. It was originally created by a group of Team Fortress Classic(TFC) players. After many years of waiting for the Release of TF2, with limited to no information at the time regarding TF2's production, most of the TFC community considered TF2 vaporware. With no evidence of continued production of TF2, the community took the TFC sequel into their own hands. | ||
+ | |||
+ | The project's early stages began in early August of 2004, where planning and forming began. http://www.fortress-forever.com launched in late november of that year. With the launch of the website much interest was sparked within the community. With a final promise of a TFC sequel many fans of the series gathered in support behind the team. Roughly three years in the making, and Fortress Forever was finally released on September 13th, 2007. | ||
+ | |||
+ | |||
+ | ===== 1. Installation ===== | ||
Below you'll find a install manual for the Halflife2:Source Mod [[http://www.fortress-forever.com|Fortress Forever]]. \\ | Below you'll find a install manual for the Halflife2:Source Mod [[http://www.fortress-forever.com|Fortress Forever]]. \\ | ||
Before we begin I'd like to give a large shout to the following people for helping me maintain my servers and supply me with a large quantity of support: | Before we begin I'd like to give a large shout to the following people for helping me maintain my servers and supply me with a large quantity of support: | ||
- | - Bully (fellow admin) | + | - [[http://gs2.snt.utwente.nl/stats/hlstats.php?mode=playerinfo&player=47|Bully]] (fellow admin) |
- | - Psychonic (hlstatsx author ([[http://gs2.snt.utwente.nl/stats/|stats page]])) | + | - Psychonic ([[http://www.hlxcommunity.com/forums/|hlstatsx]] author) |
- | - hlstriker (flagassist author (FF plugin)) | + | - [[http://gs2.snt.utwente.nl/stats/hlstats.php?mode=playerinfo&player=1944|hlstriker]] (flagassist author (FF plugin)) |
+ | For those who wish to see a bit more about my servers, feel free to visit the next urls: | ||
+ | * http://ff1.snt.utwente.nl/bans - Server synchronised ban & adminlist (also shows current amount of players and score). | ||
+ | * http://gs2.snt.utwente.nl/stats - Server stats. | ||
- | + | ==== 1.1. Requirements: ==== | |
- | ===== 1. Requirements: ===== | + | |
* linux hlds tool ([[http://storefront.steampowered.com/download/hldsupdatetool.bin|download link]]) | * linux hlds tool ([[http://storefront.steampowered.com/download/hldsupdatetool.bin|download link]]) | ||
- | * linux ssh client ([[ftp://ftp.chiark.greenend.org.uk/users/sgtatham/putty-latest/x86/putty.exe|Putty]]) | + | * windows ssh client ([[ftp://ftp.chiark.greenend.org.uk/users/sgtatham/putty-latest/x86/putty.exe|Putty]]) |
* linux editor (vi, vim, joe, nano) | * linux editor (vi, vim, joe, nano) | ||
- | * linux screen ([[http://www.rackaid.com/resources/linux-tutorials/general-tutorials/using-screen/|tutorial]]) | ||
* linux wget (command for getting files) | * linux wget (command for getting files) | ||
* FortressForever host files | * FortressForever host files | ||
- FF version 2.2 full ([[ftp://ftp.snt.utwente.nl/pub/games/halflife2/mods/fortressforever/server/linux/FortressForever_2.2_Full_Server.tar.gz|download link]]) | - FF version 2.2 full ([[ftp://ftp.snt.utwente.nl/pub/games/halflife2/mods/fortressforever/server/linux/FortressForever_2.2_Full_Server.tar.gz|download link]]) | ||
- FF version 2.2 to 2.3 update ([[ftp://ftp.snt.utwente.nl/pub/games/halflife2/mods/fortressforever/server/linux/FF_2.3_Patch_Server.tar.gz|download link]]) | - FF version 2.2 to 2.3 update ([[ftp://ftp.snt.utwente.nl/pub/games/halflife2/mods/fortressforever/server/linux/FF_2.3_Patch_Server.tar.gz|download link]]) | ||
- | * Optional: | ||
- | * Bash scripting knowledge (for creating startup scripts) | ||
- | ===== 2. Setting up all files ===== | + | ==== 1.2. Setting up all files ==== |
First of all we need to set all files ready on the machine we want to host it at. \\ | First of all we need to set all files ready on the machine we want to host it at. \\ | ||
- | Lets say I've got access to a box called ff1 which can be found on ff1.snt.utwente.nl. \\ | + | Lets say I've got access to a box called //manual// which can be found on //manual.localhost.lan//. \\ |
I'm going to use Putty to connect to this machine on the ssh port 22. \\ | I'm going to use Putty to connect to this machine on the ssh port 22. \\ | ||
\\ | \\ | ||
After logging in I'm in the homedir of the server. \\ | After logging in I'm in the homedir of the server. \\ | ||
- | In the homedir I create 3 directories, called "install", "public_html" and "servers". \\ | + | In the homedir I create 2 directories, called "install" and "servers". \\ |
In the "install" directory I will store all the files that are listed above on the Requirements part. \\ | In the "install" directory I will store all the files that are listed above on the Requirements part. \\ | ||
\\ | \\ | ||
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This covers the preparing part of the install. | This covers the preparing part of the install. | ||
- | ===== 3. Using steam to get the server files ===== | + | ==== 1.3. Getting Halflife2 files ==== |
Now comes the fun and magical stuff! \\ | Now comes the fun and magical stuff! \\ | ||
In the last chapter I've shown you how to use the hldsupdatetool.bin file to create a file called "steam". This file is the main basis for getting a server, under the halflife2 engine up and rolling. \\ | In the last chapter I've shown you how to use the hldsupdatetool.bin file to create a file called "steam". This file is the main basis for getting a server, under the halflife2 engine up and rolling. \\ | ||
Line 55: | Line 60: | ||
Go to your homedir (cd ~), get into the "servers" dir I've asked you to create in the first chapter. Inside this directory, create another directory which should hold the name of your server. As example I'm simply going to use "manual". \\ | Go to your homedir (cd ~), get into the "servers" dir I've asked you to create in the first chapter. Inside this directory, create another directory which should hold the name of your server. As example I'm simply going to use "manual". \\ | ||
\\ | \\ | ||
- | Go back to the directory where you stored the file "steam" in. Use the following command to get the files for your hl2:source server: | + | Go back to the directory where you stored the file "steam" in. Use the following command to get the files. |
./steam -command update -game hl2mp -dir /home/<user>/servers/manual -verify_all | ./steam -command update -game hl2mp -dir /home/<user>/servers/manual -verify_all | ||
- | Commandline explenation: | + | Sit back and have some coffee as this might take a while! \\ |
+ | \\ | ||
+ | Commandline explanation: | ||
* command update: The command you wish to use, in this case "update" (the server files...). | * command update: The command you wish to use, in this case "update" (the server files...). | ||
* game hl2mp: Fortress-Forever runs with the files of halflife2 multiplayer (hl2mp). | * game hl2mp: Fortress-Forever runs with the files of halflife2 multiplayer (hl2mp). | ||
* dir /home/<user>servers/manual: The target directory in which the hl2mp files will be stored. | * dir /home/<user>servers/manual: The target directory in which the hl2mp files will be stored. | ||
* verify_all: Verifies all the files you received and redownloads those who were broken | * verify_all: Verifies all the files you received and redownloads those who were broken | ||
+ | \\ | ||
+ | ==== 1.4. Moving over Fortress-Forever ==== | ||
+ | We now need to move over the FF files. In chapter 2, where we set up all the files, you unpacked both the 2.2 full file and the 2.3 update. \\ | ||
+ | This would've created a directory called "FortressForever" in the /home/<user>/install directory. \\ | ||
+ | We are going to move this directory to the /home/<user>/servers/manual/ directory by typing: | ||
+ | cd ~/install | ||
+ | mv FortressForever ~/servers/manual/ | ||
+ | Congrats! You have now installed a Fortress-Forever server! | ||
+ | ==== 1.5. Configuring the server ==== | ||
+ | Last but not less important: Configuration of your servers! \\ | ||
+ | \\ | ||
+ | In order to get your server to run, with a custom hostname for example or a maplist you prefer, you wil need to edit several files. \\ | ||
+ | Below is a short list of files you can edit (and an explanation of what it might hold): | ||
+ | * /home/<user>/servers/<servername/FortressForever/cfg/server.cfg - Server configuration variables (like sv_hostname, rcon_password, class limits). | ||
+ | * /home/<user>/servers/<servername/FortressForever/maplist.txt - Server maprotation file with names of the maps it's running. | ||
+ | ===== 2. Running multiple servers===== | ||
+ | Below you'll find the things I do when hosting multiple servers. \\ | ||
+ | This ofcource doesn't mean you will have to do it that way. It's just an indication to make my lazy life more lazy :) \\ | ||
+ | ==== 2.1. Requirements ==== | ||
+ | * linux screen ([[http://www.rackaid.com/resources/linux-tutorials/general-tutorials/using-screen/|tutorial]]) | ||
+ | * Optional: | ||
+ | * Bash scripting knowledge (for creating startup scripts) | ||
+ | * Cookies, chips, pizza (any junkfood will do!) | ||
+ | * Coffee also helps! | ||
+ | |||
+ | ==== 2.2. Setting up multiple severs ==== | ||
+ | There are several ways for hosting multiple Fortress-Forever (FF) servers on one machine. Since harddisk space isn't really an issue anymore these days, I've decided to install FF into one directory and clone that directory, naming the directories like the servers are. \\ | ||
+ | \\ | ||
+ | Currently my online servers are the following: | ||
+ | #FF.SNT @ quakenet - #1 2fort & well - 2.3 EU | ||
+ | #FF.SNT @ quakenet - #2 Concmaps - 2.3 EU | ||
+ | #FF.SNT @ quakenet - #3 AvD + hunted - 2.3 EU | ||
+ | #FF.SNT @ quakenet - #4 The Collapsed Dungeon - 2.3 | ||
+ | #FF.SNT @ quakenet - #5 Snipers! - 2.3 EU | ||
+ | These servers are spread amongs 2 pretty hardcore machines. My first machine hosts 3 of them, called "2fortwell", "concmaps" and "dungeon". | ||
+ | The 3 servers all have their own /home/<user>/servers/<servername> directories. \\ | ||
+ | \\ | ||
+ | In order to keep them all up and running I'm using bash scripts. Bash scripts are tiny files which hold custom variables (defined by myself) to easilly start the server in a linux screen (more info above, at requirements). The reason I'm hosting them in a screen, and not as something that runs on the background (done when you use a " | ||
+ | &" after the command), is I'd like to see what's going on at the console of the game (for errors and such). \\ | ||
+ | \\ | ||
+ | I'm keeping bash scripts for each server in the "servers" directory. The bash scripts are named "serv_<servername>" and each have been given the execute flag (+x) to run. \\ | ||
+ | An example of the bash script that's keeping my first "2fortwell" server up: | ||
+ | manual@manual.localhost.lan:~/servers# cat serv_2fortwell.sh | ||
+ | #!/bin/bash | ||
+ | # | ||
+ | # | ||
+ | mpl=23 | ||
+ | ip=130.89.149.201 | ||
+ | tickrate=66 | ||
+ | port=27015 | ||
+ | screenname=FF_2fortwell | ||
+ | map=ff_2fort | ||
+ | | ||
+ | cd 2fortwell | ||
+ | screen -dmS $screenname ./srcds_run -game FortressForever +ip $ip -port $port -tickrate $tickrate -autoupdate -maxplayers $mpl +exec server.cfg +map $map +log on | ||
+ | |||
+ | If I wish to have a look on the servers console I can recall that screen by typing: "screen -xD FF_2fortwell". When you are inside the screen and wish to detach it to do other things, you press "Ctrl" + "a" followed by pressing the letter "d". \\ | ||
+ | \\ | ||
+ | Hope this helps anyone out a bit who wishes to host multiple servers on their machine :) \\ | ||
+ | You can always poke me (Rawh) on irc (irc.quakenet.org, channel #gamescom) or send me a pm on the Fortress-Forever forum! \\ | ||
+ | \\ | ||
+ | -- Rawh out | ||